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Date: Thu, 14 Dec 1995 17:42:56 -0500
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From: Adam Ives Chrystie <adamchry@cats.ucsc.edu>
To: Multiple recipients of list <lightwave@garcia.com>
Subject: A TIP to all you new character animators, including myself!
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Okay here's a tip to all ya new character animators::
Be sure to finalize teh model BEFORE you start bending and altering teh
shape..finalization includes metaformings..merging points AND TRIPLING all
the polygons. If you tripple after making your target morph positions, you
will have to start all over because your models will not morph properly..
Evidently the point order is rearranged after tripling..which is kinda a bad
feture..is there a way that a new version of LW can work around this?? Just
in case a bonehead like myself forgets to triple before making the target
objects????
Adam Chrystie--Who is attempting to clone those cute, doughy, M&M
characters...in the attempts to make ELVIS M&M! :)